Baltimore Beach Volleyball “BBV”
Rules
United
States Volleyball Association (USAV) rules will be used as the basis for all
leagues at Baltimore Beach. USAV
is the National Governing Body (NGB) for the sport of volleyball in the United
States and is recognized by the Federation International de Volleyball (FIVB)
and the United States Olympic Committee (USOC) as our country’s leader in
volleyball rules.
BBV modifications supersede USAV rules.
BBV Modifications:
Sex Rule: Coed doubles and 6's "C"
are
the only divisions that do not delineate the difference in sex of a player.
(i.e. female is not required to touch the ball before
it crosses the net) All other Coed leagues & divisions, the "touch" rule is in effect
(see Coed 4's rule 1 below)
Results:
Each team must be sure that correct scores have been posted after each
match and must have a representative sign the score sheet at the end of every
match.
Results are not considered "official" unless signed by a team captain or
representative from both teams.
Time Outs: Each team may
take two 30 second time outs per game for fours and sixes competition.
Doubles matches are entitled to only one 30 second time out per game.
Incorrect
Service Order: There is no penalty for serving out of order.
Correct the error when (if) discovered.
Out of Bounds: If any player touches, comes in
contact with another court while that court is being used or interferes with
players of the other court it will be considered a fault. (competition or league play only - pickup matches are
not considered official competition)
Forfeits:
If a team is
incomplete and/or not prepared to play at the start of their match (game time)
they shall be penalized a one game forfeit. This team will then be given 15
minutes to field a complete team and/or be prepared to play a 'legal' game. If
after 30 minutes the team is still incomplete or unable to play, they will be
considered in forfeit of the entire match. No show
fees are used to pay opposing teams sponsor bar tab. All no show fees must be
paid before the start of the team’s next scheduled match. NOTE: Team
players being utilized from a higher division or from another team within the
same division must be approved by the opposing captain prior to play. Any
discrepancies should be brought to the attention of a league commissioner
immediately for final disposition.
All forfeits are at the discretion
of the opposing team, however matches time limits are still in effect (1 hr).
Remember,
it is far better to forfeit or reschedule a match than to be in an accident.
Protests:
Only interpretations of the rules may be protested. Remember, these
leagues are self-officiated. If there are any discrepancies or questions
about any rules in use, see a league commissioner immediately. Printed
rules and BBV exceptions will be available for review at the BBV field office as
well as posted here on the website.
Playoff seeding:
In the event of a
league tie for the top playoff positions, a one game tie-breaker match will be
played.
Baltimore
Beach Jerseys are Mandatory:
When your official Spring/Summer Session jersey
is distributed to your captain it will be required wear at the beginning of any
match. It helps
our staff/opposing teams identify players as being involved with the current
season and officially on your team's roster. Additionally jerseys are
required wear at sponsor restaurants to help their staff identify patron
discounts.
No other Baltimore area league garments are
permitted on the courts.
League Commissioner: The League
Commissioner will have the final decision on all matters. The Commissioner may
and will do whatever is necessary to finish the league, including shortening or
changing the number of games, etc.
LEAGUE
COMMISSIONERS:
T.G.
Webster (410) 752-4805
Jim
Holcomb (724) 504-6754
USAV Based Rules
2’s, 4’s,
and 6’s
2-Player Rules
1.Law 1 ----- Safety & Responsibility of the Participants
1.The safety of the participants is of paramount importance.
2.Any dangerous or potentially harmful hazards should be removed from the
area
of competition.
3.If the hazard cannot be removed, the site of the competition should be
changed.
4.The participants are expected to know and understand the laws of the
game of
volleyball.
5.Players shall call and enforce the appropriate penalties for their own
infractions
(faults).
2.Law 2 ----- The Volleyball Court and Game Equipment
1.The court is rectangular in shape and is
18 meters x 9 meters or 30 feet wide by 60 feet long. Open
division will use a shorter court: 16 meters x 8
meters or 52' 6" x 26' 3" All BBV Doubles
leagues will use "short court"
2.The court is divided into two evenly sized sections by the
net.
3.An
unmarked centerline directly under the net separates the two sections of the
court.
4.The court boundaries shall be marked in an appropriate manner.
5.The court lines or boundaries and
the area inside the lines are IN.
6.The surrounding area is OUT.
7.The ball shall be spherical with an approximate circumference of
26".
8.The
net shall be of an appropriate size and made of an appropriate material.
9.The net shall extend completely across the width of the court at a
predetermined height.
For
men's competition the height from the ground to the top of the net
shall be aprox. 8'.
For women's competition the height shall be aprox. 7' 4".
3.Law
3 ----- The League Commissioner
1.The League Commissioner shall enforce the Laws of the Game.
2.The
Commissioner may warn or penalize (by the awarding of points or service to the
opponents, ejection of a player or team, or disqualification of a team) a team
or player for infractions of the laws (faults) or for unsportsmanlike conduct.
4.Law 4 ----- The Game
1.The game shall consist of two opposing teams of two players per team.
2.Each team attempts to keep the ball from contacting the IN area of play
on
their section of the court and to direct the ball over the net to contact
the
opponent's
IN area of play by striking or hitting the ball.
5.Law 5 ----- The Rules of Play
(Interpretations of the rules are in bold print)
1.Rule
1 Hitting the Ball
1.The ball must be struck or hit.
No
setting into the Opponent's court
2.Rule 2 Service
1.Service is the act of hitting the ball from behind the endline and
between
the sidelines at the start of play in an attempt to direct the ball into
the
opponent’s in area of the court.
2.The
same player continues to serve until the serving team commits a
fault.
3.Teammates shall alternate service sessions for their team.
4.The
ball must be tossed or dropped before being hit for service. (Once
the ball has been tossed or dropped for service it must be hit. Should
the ball strike the ground without being hit it is a fault and service is
awarded to the other team.)
5.After being tossed or dropped, the ball must be hit with one hand or
any
part of the
arm.
3.Rule 3 Play
1.Once the ball is put into play by service, play continues until one
team
commits an infraction of the laws or rules (fault).
4.Rule 4 Infractions of the Laws or Rules (Faults)
A. The commission of a fault results in the stoppage of play.
1.Simultaneous faults by opponents will result in a replay.
2.A player involved in the action of Hitting or Blocking shall be
penalized
for the commission of a fault, even after the ball has
contacted the
ground, if he contacts the net prior to getting his body under control,
before or after returning to the ground.
Example: A player, after blocking the ball to the ground in
the opponent's court, lands, then contacts the net, even
though the touch of the net occurs after the ball has struck
the ground, will still be charged with a net fault.
B. Infractions (Faults) occur when:
1.The ball does not pass over the net and completely between the net
supports when directed to the opponent's side of the court.
Net Boundary: The ball must be played between and not over
the poles. If any part of the ball touches the pole, its
hardware, or goes over the pole it is a fault.
2.The ball contacts the ground, floor, net poles and/or hardware,
referee,
or any area deemed out of play.
Court Boundary: If the line moves, the ball is in, unless the
ball lands clearly
outside the line.
3.The server during the service action touches the endline, sideline, the
IN
area of the court, or the area not behind the endline and between the
sidelines.
Foot Fault: If the line moves, it is a fault, unless the server
clearly and obviously did not touch or move the line.
Service Area: You may serve from anywhere behind the
endline and between the sidelines. The last contact with the
ground for both feet of a server prior to contacting the ball
must take place behind the endline and between the sidelines.
4.The ball after being contacted by the server contacts anything prior to
completely passing over the net and into the opponent's side of the
court.
5.The ball is not clearly and cleanly hit.
Lift:
Any ball that comes to a rest is a fault.
Soft Shot (Dink): Any open hand soft shot that is directed by
contact with the pads of the fingers is a fault. The ball must
be hit.
6.A player or his clothing contacts the net.
Hair: Hair contacting the net is not considered a fault.
Net
Movement: If the net contacts the player due to the ball
contacting and moving the net it is not considered a fault.
7.A team contacts the ball more
than three times before returning the ball to the opponent's side of the net
with the following exception.
Blocking: You may block the ball on the opponent's side of
the net by reaching over the net.
You may only block a ball
that has been directed by the opposing team into your court
or if the opposing team has contacted the ball their allotted
three times. The block does not
count as one of the team's
three hits.
8. A player contacts the ball two or more times in succession. If
contact of the
ball is played overhand using the fingers, double, successive, or prolonged
contact with the ball is a fault.
Double Hit: You may not play the ball with an
open handed setting motion and have
multiple contacts
except in defense of a hard driven ball. In defense of a hard
spiked ball
a "beach dig" is allowed. You may only "beach
dig" a hard spiked
(hard driven) ball.
A Served
ball is never
considered a hard spiked ball. A hard spiked ball is defined
as a ball that has been hit from above the height of the net
directly toward the ground
with NO UPWARD ARC in the
trajectory of the ball and with significant velocity.
9.A player contacts the ball when
the ball is completely on the opponent's side
of the court, except during a legal block.
You may not play a ball once it has
passed completely over
or
under the net between the poles. A player may retrieve a
ball that has passed the centerline either over or outside of
the poles. The ball *must* be returned to the player's court
either outside or over the poles.
10.A player crosses the centerline
and interferes with his opponent's ability to play the game.
Centerline: You may cross the centerline as long as this does
not interfere with your opponents ability
to make a play on the ball.
Contact
with the opponent is not a requirement for
interference to occur. If a collision appears likely Stop Play!
11.The ball is hit before being tossed or dropped for service.
12.The ball is caught or strikes the ground after having been tossed or
dropped for service
before being hit.
Once the ball is tossed you must serve it. If the ball strikes
the ground or is caught without being hit after being released
for service it is a fault and service is awarded to the other
team. You are no longer permitted a second attempt to serve
if you don't like your toss.
5.Rule 5 Points or Awarding of Service (Sideout)
1.A point is awarded to the serving team when the receiving team commits
a fault.
2.Service, and point is awarded to the receiving team when the serving
team commits a fault.
6.Rule 6 Substitution:
Unlimited
substitutions are permitted. A
player is only permitted to play for one team per/division/season.
7.Rule 7 End of the Game
1.Each team attempts to accumulate a predetermined number of points
before
their opponents.
2.When the point total is reached the game is ended.
8. Rule 8 Rotation
of Position: You need not rotate position
9. Rule 9
Changing
sides:
change sides when the score total from
both teams
equals 25
*Note: Rule not in
effect at BBV. Side changes occur at intervals of 7 points.
4’s-Player
Rules
The laws of 4-player volleyball are the same as the 2-Player volleyball
laws with the addition of a third and fourth participant on both teams and with the
following changes:
1.If there is more
than one contact by a player on a side, a female touch must be included.
(coed
divisions A & B only)
2.Service Order: Once a service order has been established for
the three players they must follow the
same service order throughout the game.
3.Soft
Shot (Dink): An open hand soft shot that is directed with the pads of the fingers is not a legal play. (Dinks are not allowed)
*New
Rule for 2007 for all BBV OPEN, A, BB, and B divisions (all coed 6's divisions
exempt from this rule)
4.Co-Ed Requirements: Mixed Fours (Co-Ed) rules require
an equal number of male and female participants/team.
Play
may begin with a minimum 3 players
provided there is a minimum of one female
participant.
5.Open
handed serve receive is permitted. Lifts
or carries are not!
6’s-Player
Rules
The laws of 6-player volleyball are the same as the 4-Player volleyball
laws with the addition of a fifth and sixth participant on both teams and with the
following changes:
1.
Players rotate after every side-out (change of serve)
2. Co-Ed Requirements: Mixed Sixes (Co-Ed) rules
require that three female participants be on the court at all times, play may begin with a minimum of five players. (two females and a maximum of 3
males) Exception: C division may play with a minimum of 2 females and maximum of 4 males *Substitutions: When rotating in for service,
please rotate male-for-male, female-for-female.
A complete set of USAV Outdoor rules,
as well as BBV exceptions are located in the field office.
Thanx,
Todd
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